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21. rockets and hams - in Test Server Feedback [original thread]
Originally by: Deva Blackfire ... Not speaking from practice here, haven't had chance to use missiles yet on TQ, just a few maths to try and help with ideas on how new formula is affecting rockets. ----------- The issue with hitting ...
- by Marn Prestoc - at 2008.12.02 22:31:00
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22. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Edited by: Marn Prestoc on 08/08/2008 03:00:06 Originally by: Bellum Eternus Marn, I'll try and get some fraps footage, so I can measure the performance/changes frame by frame so I can get you the most accurate data possible while stil...
- by Marn Prestoc - at 2008.08.08 02:57:00
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23. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Originally by: Gabriel Karade Curious, after some more testing it appears you don't even need an Afterburner or tracking disrupter on a cruiser to avoid damage: Navy Megathron with Federation Antimatter, perfect skills, +5% hardwirings i...
- by Marn Prestoc - at 2008.08.06 14:15:00
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24. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Edited by: Marn Prestoc on 05/08/2008 12:57:22 I've made a few corrections (had T2 mwd still set at 550% instead of 500% which added a bit of speed to the SISI setups that they shouldn't have). I've just timed my SISI Typhoon and a plain MWD ...
- by Marn Prestoc - at 2008.08.05 12:55:00
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25. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Originally by: Bellum Eternus #1, your graph shows that you didn't start the test from a standing start, like, you know, you would be when you warped in on someone? #2, are you fitting plates and armor rigs on your ships when testing betw...
- by Marn Prestoc - at 2008.08.05 11:44:00
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26. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Originally by: Bellum Eternus So, I've been testing things out. I'm not going to give a bunch of opinionated hype. Just some hard data. Blaster BS: My Hype/Mega do about 1100m/sec max on TQ. They do about ~810m/sec now on SISI with the ex...
- by Marn Prestoc - at 2008.08.05 01:20:00
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27. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Please reactivate Marn Prestoc. Ta. -
- by Marn Prestoc - at 2008.01.20 01:50:00
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28. Projectile Gun Tiers - in Test Server Feedback [original thread]
Originally by: Sailon fix lasers first Typical amarr alt reply really, doesn't matter how fair or easy a fix is amarr's problems are always worse and demand 100% of devs time... I wonder how much amarr would whine if the main range...
- by Marn Prestoc - at 2007.09.28 14:20:00
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29. Projectile Gun Tiers - in Test Server Feedback [original thread]
Edited by: Marn Prestoc on 27/09/2007 02:58:44 Originally by: Tsanse Kinske What were you thinking a reasonable number would be? Just to be lazy and cos I thought about this months ago i've found the graph images I uploaded to eve-...
- by Marn Prestoc - at 2007.09.27 02:58:00
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30. Stasis Webifiers: Problem and Solution - in Test Server Feedback [original thread]
I'm not the biggest fan of Goumindong's changes, some are hit and some are miss, i'd say this one is a hit. I like the principle, the "3 size" suggestion has been around for a while but this adds in signature to the equation to good effect (boos...
- by Marn Prestoc - at 2007.09.27 02:44:00
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31. Projectile Gun Tiers - in Test Server Feedback [original thread]
Originally by: S34ghz Dont ask this please. I can see the falloff on lower tier getting lowered and not the higher tier enhanced. Even I have enough faith in CCP not to be that stupid. It would actually make it worth fitting the larg...
- by Marn Prestoc - at 2007.09.26 18:03:00
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32. Projectile Gun Tiers - in Test Server Feedback [original thread]
Just wondering if CCP have a reasoning for why Hybrids and Lasers gain both optimal and falloff per tier of weapon in each size (electron->ion->neutron) while Projectiles only increase in optimal, of which AC's gain all of hundreds of metres...
- by Marn Prestoc - at 2007.09.26 00:50:00
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33. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
I'm sure I posted here but still don't have access... user ****** has been disabled Last Login: 2007.03.13 00:58 Number of Visits: 1455 reason: Account Expired This char please. -
- by Marn Prestoc - at 2007.05.09 20:36:00
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34. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Marn Prestoc Ta in advance -
- by Marn Prestoc - at 2007.05.04 14:41:00
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